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Certified Training Centre for:


Motion 101: Introduction to Motion 4


This three-day Apple Motion training course will familiarise clients with Apple’s revolutionary software for motion graphics design. This comprehensive course covers working with Motion’s Real-Time Design engine and interface, behavior-based animation, parameter behaviors, blend modes, advanced particle system design, advanced title animation, working with templates, chroma key techniques, masking methods, advanced 3D features, working with audio, keyframing, and integration.


Price: £750


NEWS FLASH: if you work in Yorkshire and The Humber you may be able to access this course at 40% of the list price through Train to Gain funding. Contact us NOW on 0845 122 1555 for details of how to take advantage of this unique offer on our range of high impact programmes

Recommended for:


This class is designed for clients who are looking to learn more about creating motion graphics using Motion and who prefer hands-on, interactive instruction. Also desirable are an understanding of the Macintosh operating system and basic computer navigation



You will learn how to:


motion-4

Understanding behavior-based animation and templates

Working with blend modes

How to create animation

Advanced particle system design

Working with templates

Masking methods

Keyframing techniques

Integration with other Final Cut Studio application



Other people who have done this course say:


"A hands-on practical course that has given me practical skills"

"It was all good" Aurora

"The instructor was great and took the time to re-explain areas we struggled with" Clare



Course outline:


This course covers the requirements to become an Apple Certified Pro, Motion 4 Level One. For more information please visit http://training.apple.com/certification/proapps

Day 1
Lesson Description
1 Getting Around in Motion Following a New Paradigm, Opening Motion, Importing Video, Setting the Play Range, Transforming and Duplicating a Clip, Adding Effects, Stylizing with Filters, Framing with a Mask, Animating with Behaviors, Compositing with a Blend Mode, using Library Content, Adding and Animating Text and Using the Function Keys
2 Building a Composite Setting Up a Project, Creating a Background Using the Inspector, Using Photoshop Files, Compositing with Blend Modes and Filters, Editing in Motion, Making Overwrite Edits, Managing Timeline Tracks, Applying Masks and Using Clones and Importing Motion Projects
3 Working with Templates Using the Template Browser, Working with Drop Zones and Text, Modifying a Template, Converting a Project to a Template, Saving Templates and Using Master Templates in Final Cut Pro
4 Using Motion with Final Cut Pro Final Cut Pro to Motion and Back: the Workflow, Building an Animated Lower Third, Creating a 3D Spin Effect, Fading Text, Completing the Round Trip: Returning to Final Cut Pro, Sending Motion Graphics and Effects from Final Cut Pro to Motion, Sending Clips with Effects, Cleaning Up a Motion Project, Adding and Animating Title Graphics
5 Sharing Your Project Sharing Projects, Exporting Projects, Saving and Sharing Project Components, Using Favorites and Saving to the File Browser
Day 2
Lesson Description
1 Creating Animation with Behaviors Adding Basic Motion Behaviors, Stacking Behaviors, Using Basic Motion Behaviors in 3D, Using Simulation Behaviors, Applying Parameter Behaviors, Cloning a Group and Combining Behaviors and Adding a Light
2 Animating with Keyframes Recording Keyframes, Changing Keyframes Interpolation, Setting Keyframes Manually, Using Keyframes on Multiple Parameters, Working with Multiple Keyframe Curves and Animating Crop with Keyframes
3 Creating Content with Generators, Shapes and Paint Strokes Working with Video, Creating a Background with a Generator, Animating a Background, Understanding Fixed Resolution, using Shapes, Using Shape Behaviors, Creating a Vignette Effect, Working with Paint Strokes and Using the Bezier Tool
4 Creating Text Effects Creating, Formatting and Styling Text Layers, Saving and Applying Text Style Presets, Duplicating, editing and Aligning Text Layers, Animating Text, Applying Text Behaviors, Animating Using the Adjust Glyph Tool, Saving a Text Animation Favorite and Adding Motion Blur
5 Working with Particle Emitters and Replicators Using Emitters to Make Particle Systems, Adjusting Emitter and Cell Controls in the Inspector, Adding Cells, Using Emitters from the Library, Replicating Elements and Modifying Replicator Presets
6 Using Audio Importing Audio, Setting Markers and Keyframes in the Audio Editor, Working with Audio and Video, Editing to the Beat and Animating with Audio
Day 3
Lesson Description
1 Speed Changes and Optical Flow Creating Constant Speed Changes, Using Frame Blending and Optical Flow, Creating Speed Ramps with Keyframes, Creating Speed Effects with Retiming Behaviors and Using Time FIlters
2 Stabilizing and Tracking Setting Up the Project, Creating a Wide-Screen Matte, Stabilizing a Shot, Creating a Match Move, Animating a Mask and Color-Correcting a Shot
3 Keying Preparing the Background Plate, Keying the Sho and Refining the Composite
4 Building a 3D Scene Making 3D Transformations in the Canvas, Converting 2D Groups to 3D, Adding and Working with Cameras, Arranging and Modifing Groups and Layers in 3D Space and Mixing 2D and 3D Groups
5 Animating Cameras and USing Advanced 3D Features Animating a Camera with Behaviors, Animating a Camera with Keyframes, Using the Walk Camera Tool, Using Advanced 3D Features, Working with Depth of Field, Turning on Reflections, Using Lights and Shadows and Exporting Advanced 3D Features
6 Certification Exam Students take an end user exam to earn Apple Certified Pro, Motion Level One status




Course dates:


Monday 10th May 2010



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