Adobe ACA: Rich Media Communication using Flash
Price:
£585Click here to find out how you can get 60% off the price of this course
Course duration:
-Course dates:
Please contact for detailsCreate and deliver rich interactive and engaging content
Reach 99% of internet viewers using Flash Players
Produce basic banner animations to Flash web pages
Master the basic skills you need to get up-and-running with Adobe Flash. In this course you will learn the basics of Adobe’s industry-standard web animation and multimedia publishing software. Learn how to produce creative animations with Flash’s drawing tools which help bring graphics to life through motion and shape tweens while incorporating images, video and audio. Learn to optimise and publish your content for delivery on the Web and quickly produce high quality 3D animations to help maintain a dynamic and engaging website.
This three day course includes two introductory days plus a recap prep day to help prepare for the ACA exam. This certification is a credential that validates entry-level skills needed to plan, design, build, and maintain effective communications by using different forms of digital media. This course is delivered in two sections, so please see our course dates below and our calendar for further details.
Recommended for:
This is for anyone who is interested in learning how to create and manage a professional website using Flash including web developers, designers and animators. No previous knowledge of Flash is required.
You will learn how to:
Create and maintain a website using Flash
Incorporate video, animation and sound ready for website publication
Respond to user interactions using sound and video
Plus recap and sample exam preparation
Other people who have done this course say:
"Really enjoyable and useful course with friendly and approachable trainers" Susan
"I have thoroughly enjoyed the course" Colin
"Very useful"
"It has been a useful two days in terms of learning more about flash and the manual and CD will be very helpful in the future."
Course outline:
| Day 1 | ||
| Lesson | Description | |
| 1 | Working in Adobe Flash | Working in Adobe Flash and setting stage dimensions, Working with panels and panel layouts, Setting preferences and identifying the development cycle and publishing a file |
| 2 | Creating and importing graphic assets | Creating and importing graphic assets, Working with different graphic formats, Importing bitmap and vector graphics, and working with layers and layer folders |
| 3 | Using the drawing tools | Using the drawing, object and merge drawing tools and working with the colour panels |
| 4 | Creating and using graphic symbols | Creating and using graphic symbols and using the library panel |
| 5 | Using text effectively | Using text effectively and the text tool, Adding static text and changing font rendering methods, adding input text fields and embedding fonts and Using font best practices |
| Day 2 | ||
| Lesson | Description | |
| 1 | Creating animations | Creating animations and working with the Timeline, using keyframes, blank keyframes, and frames, creating motion tweens and shape tween and creating transition effects and using best practices |
| 2 | Adding Adobe Flash Action Script with Script Assist | Adding Flash ActionScript with Script Assist and behaviors and using script assist and adding actions to a frame |
| 3 | Creating and using button symbols | Creating and using button symbols and adding behaviors, and loading external Adobe Flash SWFs |
| 4 | Using moving clips | Using moving clips and creating movie clip symbols and Organising a movie clip timeline and Using actions to control a timeline and frame labels |
| Day 3 | ||
| Lesson | Description | |
| 1 | Setting project requirements | Identify rich media content that is relevant to the purpose of the media in which it will be used (websites, mobile devices, and so on), Demonstrate knowledge of standard copyright rules (related terms, obtaining permission, and citing copyrighted material) and Understand project management tasks and responsibilities |
| 2 | Design Principles | Demonstrate knowledge of design elements and principles and Organise a Flash document |
| 3 | Flash Interface | Use the Timeline, Use the Motion Editor and Understand Flash file types |
| 4 | Working with Flash | Understand symbols and the library, edit symbols and instances, create masks, create animations (changes in shape, position, size, color, and transparency) and add simple controls through ActionScript 3.0 |
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